
STAR TREK PRODIGY / SEASON 1 / PART 1
Gus Mendonca is the Principle Concept Artist and Production Designer on Star Trek Prodigy, responsible for the visual design of environments, vehicles, and hardware. Gus has also helped design the character DREDNOK. His work starts at the very early stages of visual conception and follows thru all the way to fully realized 3D set Designs and Vehicles. Here you can see a small sample of the work Gus created for the first part of Season One of Star Trek Prodigy.

RUNWAY EXPLORATION VEHICLE DESIGN






RUNWAY EXPLORATION VEHICLE CABIN DESIGN






RUNWAY EXPLORATION VEHICLE CABIN FRAME DESIGN

TARS LAMORA CONCEPT ART








TARS LAMORA TUNNEL ESCAPE /// CONCEPT ART







TARS LAMORA SURFACE CONCEPT ART





TARS LAMORA MINING TRUCK /// VEHICLE DESIGN








TARS LAMORA MINING TRUCK INTERIOR /// VEHICLE DESIGN



TARS LAMORA /// DAL’S ESCAPE ATTEMPT SEQUENCE















TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINE VISTA CONCEPT SKETCH

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING HARDWARE DESIGN

TARS LAMORA MINING BARGE

TARS LAMORA MINING BARGE

TARS LAMORA MINING CART

TARS LAMORA MINING CART

TARS LAMORA BRIDGE DESIGN

TARS LAMORA BRIDGE DESIGN

TARS LAMORA BRIDGE DESIGN

TARS LAMORA BRIDGE DESIGN