STAR TREK PRODIGY / SEASON 1 / PART 1
Gus Mendonca is the Principle Concept Artist and Production Designer on Star Trek Prodigy, responsible for the visual design of environments, vehicles, and hardware. Gus has also helped design the character DREDNOK. His work starts at the very early stages of visual conception and follows thru all the way to fully realized 3D set Designs and Vehicles. Here you can see a small sample of the work Gus created for the first part of Season One of Star Trek Prodigy.
RUNWAY EXPLORATION VEHICLE DESIGN
RUNWAY EXPLORATION VEHICLE CABIN DESIGN
RUNWAY EXPLORATION VEHICLE CABIN FRAME DESIGN
TARS LAMORA CONCEPT ART
TARS LAMORA TUNNEL ESCAPE /// CONCEPT ART
TARS LAMORA SURFACE CONCEPT ART
TARS LAMORA MINING TRUCK /// VEHICLE DESIGN
TARS LAMORA MINING TRUCK INTERIOR /// VEHICLE DESIGN
TARS LAMORA /// DAL’S ESCAPE ATTEMPT SEQUENCE
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINE VISTA CONCEPT SKETCH
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING HARDWARE DESIGN
TARS LAMORA MINING BARGE
TARS LAMORA MINING BARGE
TARS LAMORA MINING CART
TARS LAMORA MINING CART
TARS LAMORA BRIDGE DESIGN
TARS LAMORA BRIDGE DESIGN
TARS LAMORA BRIDGE DESIGN
TARS LAMORA BRIDGE DESIGN