“ONCE UPON A TIME THERE WAS A BOY WHO WANTED TO DESIGN DREAMS.”
Gus Mendonça is a US based Freelance Concept Artist and Matte Painter for the entertainment industry with a strong focus on Games, Film, TV, Animation and Virtual Reality. Gus has dedicated his career to projects that are highly creative and that push the boundaries of visual design, technology and most importantly storytelling. During his career as a Concept Artist Gus Mendonça has designed for acclaimed franchises such as Star Wars, Star Trek, The Avengers, Halo, Gears of War, Dead Rising, Call of Duty, Need for Speed and Guild Wars to mention a few.
Gus grew up in the projects of a small town in Brazil and used his passion for the arts coupled with strong drive and work discipline to hone in his skills as a designer and kick-start a career that spans for over a decade now.
Gus has lived in Brazil, Portugal, Canada, Japan and the US, always focused on designing experiences that capture the imagination of audiences around the world.
While living in Canada Gus attended classes at Emily Carr University of Art + Design to push his skills in Industrial Design and Architecture and has continued to learn from many titans of the industry while having the privilege to work alongside them. Gus believes that when one chooses a career in the arts you are signing up for a lifetime of learning.
Gus now lives in Seattle, Washington and continues to work with Game Studios, Filmmakers, VFX House and Production Designers helping them bring their stories and experiences to life.
SERVICES
CONCEPT ART & VISUAL DEVELOPMENT
-Environment Design
-Character Design
-Matte Painting
-Production Design
-Art Direction Partnership
-Architectural Visualization
-Marketing Illustration
-IP Development
PROJECTS
STAR TREK PRODIGY /// Production Designer and Principal Concept Artist
Unannounced Warner Brothers Project /// 2018-2019
Star Wars Rag Tag /// 2017
Gears of War 5
Star Wars: Jedi Fallen Order
Star Wars "Darth Vader" VR
The Avengers
Call of Duty Infinite Warfare
Samsung Christmas VR Experience /// 2016
Halo 5 Guardians
Angels & Airwaves "The Dream Walker"
Poet Anderson The Dream Walker
ADR1FT
Star Wars 1313
Star Wars "The Clone Wars"
Star Wars "The Bounty Hunter Code"
Star Wars "The Jedi Path"
Adr1ft
Nike TW 14
Chernobyl Diaries
Star Gate SG1
Sanctuary (SyFy)
Dead Rising 2
Dead Rising Case Zero
EA Syndicate
Need for Speed Carbon
Need for Speed Pro Street
EA Skate
EA Facebreaker
Medal of Honor Heroes
Medal of Honor Heroes 2
EA Sports Active
EA Playground
Pogo Island
Fifa 2005
CLIENTS
Viacom CBS
Nickelodeon Animation
Microsoft Game Studios
ILM (Industrial Light & Magic)
LucasFilm Ltd
LucasArts
Marvel
DC
Activision
Square Enix / Eidos
Tom DeLonge
To the Stars Academy of Arts and Science
Bob Industries
Microsoft
343 Industries
ThreeOneZero
Universal Studios
MGM Studios
Warner Bros.
Dino De Laurentiis Company
20th Century Fox
Columbia Pictures
Sony Pictures
Becker and Mayer
Abram Books
EA
Capcom
Nike
Coca-Cola
Burger King
Nokia
Samsung
PUBLICATIONS
TRAVERSE by Design Studio Press
The Art of Star Wars Jedi Fallen Order
The Art of Gears 5
Spectrum 26
Spectrum 25
Spectrum 24
NUTHIN’ BUT MECH 4 (NBM4)
Poet Anderson "The Dream Walker" Graphic Novel
The Art of Halo 5
Star Wars Concept Art
Star Wars "Bounty Hunter"
Star Wars "Jedi Path" Special Edition
Call of Duty Infinite Warfare Special Edition
Advanced Photoshop #40
Design 360° #7
Expose 3
Expose 5
Exotique 2
AWARDS
Spectrum 26 / Concept Art / 2019
Spectrum 25 / Concept Art / 2018
Spectrum 24 / Concept Art / 2017
GDC / Art Boss Winner / 2017
Expose 5 / 2010
Expose 3 / 2005
Exotique 2 / 2010
New Masters of Fantasy / 2005
D'Artist
Design 360° / Japan / 2007
Graphic Design USA / Gold Award / 2003
Globo: Professional of the Year 1999 / Brazil